
Zelda Map in Minecraft Style
A creative prompt merging two popular game aesthetics by building a Zelda: Tears of the Kingdom scene within a Minecraft screenshot.
适合做图解、清单、路线图和知识长图:先锁定信息层级,再把文字量控制在模型能稳定处理的范围里。
画幅建议
16:9 或 4:3
细节策略
先快速出图,再细节精修
生成流程
先用文字生成定主画面,再一次只改一个重点细节。
完整 Qwen Image 提示词
English prompt
Generate a game screenshot of {argument name="base style" default="Minecraft"}, where the world is built into a {argument name="map theme" default="The Legend of Zelda: Tears of the Kingdom"} map scene.Original prompt
生成一张{argument name="风格基准" default="我的世界"}的游戏截图,里面的世界是构建了一个{argument name="地图主题" default="塞尔达王国之泪"}的地图场景相关 Qwen Image 提示词
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