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像素风游戏开发路线图 的 Qwen Image 提示词示例图:生成一张宽幅等距视角像素风奇幻路线图场景,包含 10 个相互连接的开发里程碑,以及一块用于添加演示文稿文字的大型空白羊皮纸面板。像素风游戏开发路线图 的 Qwen Image 提示词示例图 变化图 2:生成一张宽幅等距视角像素风奇幻路线图场景,包含 10 个相互连接的开发里程碑,以及一块用于添加演示文稿文字的大型空白羊皮纸面板。

像素风游戏开发路线图

生成一张宽幅等距视角像素风奇幻路线图场景,包含 10 个相互连接的开发里程碑,以及一块用于添加演示文稿文字的大型空白羊皮纸面板。

适合做文旅海报、文创产品、IP 视觉和包装方向:先保留地域或文化符号,再换成你的主题。

拿去生成

画幅建议

1:1 或 4:5

细节策略

先快速出图,再细节精修

生成流程

先用文字生成定主画面,再一次只改一个重点细节。

完整 Qwen Image 提示词

英文

{"type":"wide pixel-art fantasy roadmap illustration with blank presentation panel","format":"16:9 horizontal banner","style":"high-detail isometric pixel art, cozy JRPG game map, warm torchlight, saturated fantasy colors, crisp sprites, soft glow effects, no readable text anywhere","main_scene":{"setting":"a winding cliffside adventure path through a forested dungeon landscape, combining medieval ruins, waterfalls, lava caverns, bridges, stone platforms, and magical lights","camera":"isometric top-down view, wide composition","left_character":"a small hooded purple-robed adventurer seen from behind, standing at the lower-left starting point on a glowing blue magic circle","path":"a dotted glowing golden route line travels from the lower-left corner upward and across the image to the upper-right, connecting circular gold waypoint nodes","waypoint_count":10,"waypoints":["starting character on blue portal at bottom-left","parchment scroll with feather quill and inkwell","pixel character sprite sheet and color palette board with a small artist character","programming workstation with code monitor and server tower","game prototype monitor showing a grid map and tiny sprites","shop stall with red-and-white awning and pink-haired merchant","monster encounter cave with purple bat and skeleton","game controller platform","AI brain hologram with laptop and interface screens","gold trophy on stone pedestal with laurel branches"]},"right_panel":{"position":"right half of the image","shape":"large blank parchment rectangle with irregular hand-drawn border and rounded corners","purpose":"empty space reserved for adding a title, explanation, or roadmap text later","fill":"warm cream parchment texture with subtle stains, no writing"},"background_details":{"upper_left":"dark ruined stone dungeon rooms with torches, treasure chest, arched doorways, purple bats, and a blue slime","middle_left":"dense evergreen forest, cliffs, small waterfalls, streams, and mossy stone ledges","lower_middle":"rocky dungeon entrance with wooden door, stairs, floor spikes, torches, and orange lava fissures","upper_right":"forest edge and final trophy area glowing with victory light"},"customization":{"theme":"{argument name=\"roadmap theme\" default=\"AI-assisted game development journey\"}","main character":"{argument name=\"main character\" default=\"small hooded purple adventurer\"}","blank panel use":"{argument name=\"blank panel use\" default=\"empty parchment area for later text\"}","art style":"{argument name=\"art style\" default=\"isometric pixel art JRPG map\"}","final reward":"{argument name=\"final reward\" default=\"gold trophy with laurel branches\"}"},"composition_notes":"Keep the left and upper portions visually busy with the 10 connected roadmap icons, while the entire right side remains a clean blank parchment panel. Use glowing yellow nodes and a dashed route to clearly imply progression from writing and art creation to coding, prototyping, publishing, testing, AI assistance, and final success."}

英文

{"type":"宽幅像素风奇幻路线图插画,带空白演示面板","format":"16:9 横向横幅","style":"高细节等距像素艺术,舒适的 JRPG 游戏地图,温暖的火把光,饱和的奇幻色彩,清晰的精灵图,柔和的发光效果,画面中不包含任何可读文字","main_scene":{"setting":"一条蜿蜒的悬崖冒险路径,穿过森林地牢景观,结合了中世纪遗迹、瀑布、熔岩洞穴、桥梁、石制平台和魔法光芒","camera":"等距俯视视角,宽幅构图","left_character":"一个背影小巧的紫色长袍冒险者,站在左下角的起点,脚下是一个发光的蓝色魔法阵","path":"一条虚线发光的金色路线从左下角向上延伸至右上角,连接着圆形的金色路径节点","waypoint_count":10,"waypoints":["位于左下角蓝色传送门处的起始角色","带有羽毛笔和墨水瓶的羊皮纸卷轴","像素角色精灵图表和带有小艺术家角色的调色板项目","带有代码显示器和服务器塔的编程工作站","显示网格地图和微小精灵的游戏原型显示器","带有红白遮阳篷和粉色头发商人的商店摊位","带有紫色蝙蝠和骷髅的怪物遭遇洞穴","游戏控制器平台","带有笔记本电脑和界面屏幕的 AI 大脑全息图","放置在带有月桂树枝的石基座上的金奖杯"]},"right_panel":{"position":"图像右半部分","shape":"带有不规则手绘边框和圆角的大型空白羊皮纸矩形","purpose":"预留用于后续添加标题、说明或路线图文字的空白区域","fill":"温暖的奶油色羊皮纸纹理,带有细微污渍,无文字"},"background_details":{"upper_left":"黑暗的废墟石制地牢房间,配有火把、宝箱、拱门、紫色蝙蝠和蓝色史莱姆","middle_left":"茂密的常青森林、悬崖、小瀑布、溪流和长满苔藓的石架","lower_middle":"带有木门、楼梯、地刺、火把和橙色熔岩裂缝的岩石地牢入口","upper_right":"森林边缘和最终奖杯区域,闪烁着胜利之光"},"customization":{"theme":"{argument name=\"roadmap theme\" default=\"AI 辅助游戏开发之旅\"}","main character":"{argument name=\"main character\" default=\"小巧的紫色连帽冒险者\"}","blank panel use":"{argument name=\"blank panel use\" default=\"用于后续文字的空白羊皮纸区域\"}","art style":"{argument name=\"art style\" default=\"等距像素艺术 JRPG 地图\"}","final reward":"{argument name=\"final reward\" default=\"带有月桂树枝的金奖杯\"}"},"composition_notes":"保持左侧和上部区域视觉丰富,包含 10 个连接的路线图图标,同时确保整个右侧保持为干净的空白羊皮纸面板。使用发光的黄色节点和虚线路径,清晰地暗示从写作、艺术创作到编码、原型设计、发布、测试、AI 辅助及最终成功的开发进程。"}

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