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Photoreal Alien in Dark Ravine 的 Qwen Image 提示词示例图:This prompt generates a disturbing full-body sci-fi horror portrait of a realistic humanoid alien in a bleak rocky canyon,...Photoreal Alien in Dark Ravine 的 Qwen Image 提示词示例图 变化图 2:This prompt generates a disturbing full-body sci-fi horror portrait of a realistic humanoid alien in a bleak rocky...

Photoreal Alien in Dark Ravine

This prompt generates a disturbing full-body sci-fi horror portrait of a realistic humanoid alien in a bleak rocky canyon, ideal for cinematic concept art and creature design.

适合快速搭建产品图、包装展示和品牌海报:主体、材质、背景与商业修图方向已经有框架,换掉变量就能开跑。

拿去生成

画幅建议

4:5 或 3:4

细节策略

直接用细节精修

生成流程

先用文字生成定主画面,再一次只改一个重点细节。

完整 Qwen Image 提示词

English prompt

A full-body cinematic portrait of a deeply unsettling humanoid alien standing alone in a dark rocky ravine, centered in the frame and facing forward in a neutral upright pose with both arms hanging low at its sides. The creature is extremely tall and emaciated, with elongated limbs, narrow shoulders, a sunken torso, visible rib-like structures, taut sinewy anatomy, long forearms, oversized hands with long thin fingers, and long digitigrade-looking feet planted on wet black ground. Its skin is hairless, slick, pale gray-beige with brownish fleshy undertones, semi-organic and biomechanical in appearance, with glossy damp highlights, leathery textures, stretched membranes, tendons, grooves, and subtle vein-like striations. The neck and upper chest are fused into a disturbing organic structure, with tendril-like folds and open channels running from the clavicle area upward into the head. The head is broad and mushroom- or hammer-shaped with a ridged crown and flared side lobes, giving a nonhuman silhouette; the face should feel unreadable and alien rather than cute or familiar. Place the figure in a narrow canyon of dark eroded stone, with 2 large foreground rock masses framing the subject on the left and right, and a misty cliff wall receding behind it. Use cold desaturated lighting, soft fog, damp surfaces, shallow atmospheric haze, and a grim monochrome palette of charcoal, slate, ash gray, and muted flesh tones. The mood should be uncanny, realistic, oppressive, and biologically plausible, like a high-end sci-fi horror still. Ultra-detailed photorealism, sharp texture on the creature, subtle depth of field, dramatic natural backlight from above, no clothing, no tools, no background creatures, no gore, no text.

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